| Num. | Title | Artist | Time | Track | Release |
|---|---|---|---|---|---|
| 1 | Data Diviner | Pitch Black | 12:30 | 4 | Electronomicon |
| 2 | Acrostico | Gui Boratto | 04:25 | 9 | Chromophobia |
| 3 | Dump | Bamboo Forest | 07:11 | 1 | Bamboo Forest |
| 4 | Recordando Mesa Pong | Rosco | 05:20 | 10 | Rosco |
| 5 | Without Thought (Youth Remix) | Entheogenic | 06:51 | 4 | Dialogue of the Speakers |
| 6 | Harmonia (Deep Seed’s Beware of the Dubmonster mix) | Pitch Black | 06:53 | 15 | Rhythm, Sound and Movement |
| 7 | 1000 Mile Drift (International Observer Remix) – Pitch Black | Pitch Black featuring Brother J | 05:56 | 1 | Rhythm, Sound and Movement |
| 8 | If you go back and Listen | Trotter | 05:21 | 5 | Positive Culture |
| 9 | Ribbon On A Branch | Younger Brother | 07:49 | 6 | The Last Days Of Gravity |
| 10 | F**K Was I (Morgan Page Remix) | Jenny Owen Youngs | 06:44 | 5 | Elevate (Bonus Track Version) |
| 11 | Samothraki – Patchwork | Patchwork | 08:02 | 4 | Polymorphic Convolutions |
| 12 | Yasmin – Astropilot | Astropilot | 09:41 | 5 | The Riddle Of Santa Catherina |
| 13 | Om Namo Bhagavate | Desert Dwellers | 07:37 | 3 | DownTemple Dub: Waves |
| 14 | Last Summer Dub | Abakus | 04:42 | 10 | That Much Closer To The Sun |
| 15 | A Whole New Way Of Looking At The Day | Abakus | 03:30 | 6 | That Much Closer To The Sun |
| 16 | California Sunshine | Abakus | 06:11 | 8 | That Much Closer To The Sun |
| 17 | lord of silk | cell | 05:31 | 6 | Phonic Peace |
| 18 | Reaching Motherland (Spirit Of Flow Remix) | Cybertribe | 04:40 | 3 | Dharma Cafe |
| 19 | Minimal Vertical | Cosma | 07:53 | 9 | Nonstop |
| 20 | Electric Lady | Hydrophonic | 06:39 | 7 | Aquabatics |
| 21 | Psychic Gibbon | Younger Brother | 07:31 | 9 | The Last Days Of Gravity |
The first time I met Eshi Otawara in SecondLife, it was a pretty dark day for me. I was in the depths of a deep depression that had set in sometime around the time that my divorce was finallized. I don’t remember exactly when it was, but Eshi was in the middle of her “1 hour sim” project. It was early in the morning where I live; I had not slept most of the previous night, and was dreading having to face another day at work. I was with a friend in SecondLife who was trying to cheer me up. We had found a pair of maracas that made you dance funny if someone said “manbo!” in the room, and we were cracking ourselves up hysterically. I don’t remember whose idea it was to go visit Eshi’s build, but I remember that we arrived just after she had wiped the sim clean to start over. I think Crap was there, and someone else. We started chatting, and then the maracas came out, and it got silly very quickly. By the end of it, Eshi had friended me.
To be perfectly honest, I had no idea who she was or how famous she was in the SecondLife community. I didn’t even know she made clothes. A few days later, I just casually mentioned to another friend that I had met Eshi, and the response was full of the kind of fannish fawning that probably is a big factor in Eshi’s eventual discorporation. But I never knew her as “THE Eshi Otawara;” to me, she was just Eshi, a person on my friends list. Only later did I realize that she really was a big deal, like when I invited her over to a small party only to have Pathfinder Linden show up and spend the evening in my virtual home.
The first time I met Irena Morris in real life, she threw her arms around me and hugged me. By contrast to our first meeting in SL, our RL meeting at SLCC ’08 was a very good time for me; a few weeks earlier, I had met another SL friend for the first time in RL, and we were on our way to becoming partners in both worlds. I still remember Eshi’s beautiful smile, sitting at a table under an umbrella on the hotel grounds in Tampa. I only knew her from SL at the time; I didn’t know a lot of her back-story; the tragedy of losing her husband, the resulting problems with her residency status, the struggle to make a full-time living in SecondLife, these were all things that were hinted at but never a the focus of our conversations in SecondLife.
I won’t say that I knew Eshi well, and I can’t yet say that I know Irena well, but I’m honored to have known Eshi while she was active in the metaverse, and I’m certainly glad that I know Irena, whom I consider a good friend. I’ll miss Eshi in SecondLife; It may take a while for me to be able to wear the clothes that she’s made again. I understand why she’s chosen to leave SecondLife now; it’s not what I would have done, but I’m not Eshi. We all have to choose the path that we take as we muddle through these worlds we’ve made. I wish her the best, and hope that our paths cross again.
Content theft is a serious issue.
So, by the way, is the problem of saleable appearance-related content that can’t be adjusted by the purchaser. I’ll admit to considering using CopyBot for some of the no-modify prim attachments I’ve purchased that simply could not be twisted or manipulated to fit my AV. (And btw, designers, those “adjustment” scripts you put in your objects so you can sell them no-mod are worse than useless. If your item is no-transfer, don’t make it no-modify, please.)
The level of disinformation regarding copying of content in SecondLife is stunning. Many content providers turn epileptic when the subject comes up. In the interest of clarity, I offer the following points:
- Any object that is rendered by the SecondLife viewer is sent to your computer. If you look at the build dialog, you can see all of the attributes of a prim, except in those cases where the SL permissions system prevents you from modifying them. But even if you can’t see those attributes, a copy of those attributes has been sent to your computer. If you know where to look, there’s a file on your hard disk somewhere for most of the prims you’ve looked at this week.
- Any texture that’s applied to the surface of a prim within the radius of your draw distance is copied to your computer. Period. It doesn’t matter what the permissions on the texture are set to or who the owner is. Again, if you know where to look, a digital copy is in your texture cache.
- You don’t need any special tools to “copy” objects to your computer from SL. You just need to understand how the caches are indexed and the file formats for the objects that are cached. Since the viewer source code is available, that information is public knowledge.
- It would be a trivial exercise to write a cache miner that let you inspect prims and textures offline. I used to have a similar tool to mine the Safari cache on my Mac; it revealed the HTML, CSS and image content that was left on my disk after browsing a website.
- It would be a similar trivial exercise to write a program that downloads the attributes of an object and creates a new object with those same attributes. That, in fact, is what CopyBot is: a modified SL viewer that captures the data from the prims for a particular build (a prim or set of prims) and creates a new build that replicates the first build.
- There is no digital rights management technology in SecondLife. What passes for DRM in SL is actually
- A server-side object permissions scheme that flags the attributes of a prim to mark whether the object can be copied, modified, or transfered between agents and allows/prevents those actions in-world.
- Some code in the client that respects the “no modify” bit on an object to prevent the stock SL viewer from displaying the attributes of an object within the viewer when that object is edited. (Reemmber, though,that the attributes have already been copied from LL’s servers onto the computer where the viewer is running.)
- A protocol for uploading textures, sounds and animations (but NOT objects) to the LL asset servers that allows LL to charge a per-item fee for each of those items stored.
All of the above are part of the genius of SecondLife. Nothing is pre-rendered, which is why you have to wait for a place to “rez” after you’ve teleported (and also why distant objects “spring” into view when you approach them.)
Current DRM implementations are all variations of the following:
- The object that is downloaded to the viewer’s system is encrpted in some way.
- The viewer for that object stores autentication for the purchaser of the content.
- When the object is viewed, the viewer contacts some service via the net to validate the authentication credentials for the viewer and determine if the viewer is authorized to reveal the content
- The response from the authentication server is what allows the viewer to decrypt the content, so that it can be rendered into a form that the viewer can display.
Substitute “player” and “listen” as appropriate for audio objects. This is somewhat over-simplified, but it covers the concepts.
Now consider: if we inject true DRM into SecondLife, every prim you see has to go through the DRM process before it can be rendered. Even allowing for caching, there are a huge amount of additional network bandwidth, client-sde processing, and server usage required to keep up. How many prims are visible within 64m of your avatar? Within 128m? Within 512m?
The real reason LL doesn’t implement DRM for objects in SecondLife isn’t that they don’t care about content theft. It’s not that the problem is too difficult to solve technically. It’s that any system for object-level DRM that they could implement would have a drastic impact on the in-world experience for viewers. Some avatar hair goes to 300 prims. Applying DRM to groups of objects rather than individual prims simply moves the processing overhead from the client to the server. Bear in mind that the asset servers are already one of the most notoriously fragile aspects of SecondLife.
Besides, do we really want a world where you have to pay for every prim? How much content would there be, realistically, if the same charge for uploading a texture applied to every prim you rez?
LL has its internal issues, and SL is far from a perfect platform. I’m hardly the person to comment on what LL’s internal discussion of this issue has been, but it’s hard to believe it’s not on their radar. I’m just not sure there’s anything that they can do about it without drastically changing the SecondLife experience.
Managed to get the Foundation blog working fine, but apparently I trashed my RL blog inadvertently in the process.
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posted by Nostrum Forder on Blanda using a blogHUD : [blogHUD permalink]
I’ve occasionally performed live in SL, to reasonably good reviews by those who attended. (I assume that the fact that people who actually attended asked me to come back constitutes ‘reasonably good reviews.’) I don’t play live in SL lately, mostly because the logistics of streaming live got a bit harder because of my current living arrangements.
I’m also a land-holder in SL. I’ve got some rental space (mostly unoccupied) and operate a small low-traffic sandbox on a mainland sim that’s relatively low lag (I own most of it.)
There are several spaces on Foundation land that either are currently set up or could be used as live performance space. I’d be more than happy to let performers use them. I know that there are performers who feel that they should be payed by the venue. I don’t have a problem with that per se, but I’m not interested in being a “venue.” I’m not interested in making money, and I’m not in a position to offer the kind of support/infrastructure that running a venue requires. I’m not looking to drive traffic. I just like live music, and want to encourage it in SL.
So if you’re out there, looking for a space to hold a gig, drop me a notecard in-world or, comment here, and let’s see if we can come up with a place for you to play.
| Num. | Title | Artist | Time | Release |
|---|---|---|---|---|
| 1 | lord of silk | cell | 05:31 | Phonic Peace |
| 2 | Reaching Motherland (Spirit Of Flow Remix) | Cybertribe | 04:40 | Dharma Cafe |
| 3 | Electric Earth (Part 3) | Pitch Black | 08:52 | Electronomicon |
| 4 | Data Diviner | Pitch Black | 12:30 | Electronomicon |
| 5 | Liquid Universe | Entheogenic | 07:23 | Relax: Entheogenic |
| 6 | The Answer | The Infinity Project | 10:35 | Mystical Experiences |
| 7 | Spaced (Shulman Remix) | Entheogenic | 08:01 | Dialogue of the Speakers |
| 8 | Pagan Dream Machine (Vibrasphere Remix) | Entheogenic | 08:34 | Dialogue of the Speakers |
| 9 | The Blessing | Gui Boratto | 05:39 | Chromophobia |
| 10 | Distances | H.U.V.A. Network | 08:40 | Distances |
| 11 | Symetric Lifes | H.U.V.A. Network | 07:12 | Distances |
| 12 | Kailash | Kuba | 05:33 | How The Future Sounded |
| 13 | Liquid Is Liquid (journey into dub) | Liquid | 06:50 | Culture |
| 14 | Recordando Mesa Pong | Rosco | 05:20 | Rosco |
| 15 | Nikki | Rosco | 05:43 | Rosco |
| 16 | Purple | Gus Gus | 09:20 | Gus Gus Vs. T-World |
| 17 | Please Leave Quietly (Friends Electric remix) | Pitch Black | 06:20 | Rhythm, Sound and Movement |
| 18 | Big trouble upstairs | Pitch Black | 08:03 | Ape to Angel |
| 19 | Darshannon | Celtic Cross | 06:10 | Hicksville |
| 20 | Your Friends Are Scary | Younger Brother | 06:40 | The Last Days Of Gravity |
| 21 | Psychic Gibbon | Younger Brother | 07:31 | The Last Days Of Gravity |
| 22 | Chanel 21 | Zero Cult | 07:28 | Excort EP |
| 23 | Hicksville | Celtic Cross | 07:37 | Hicksville |
| 24 | Idi, Ya Budu / Come I Will (Dj Cosmonaut Breaks Dub) | Mumiy Troll | 06:22 | Mumiy Troll Remixes |
| 25 | Moonlight – Total Eclipse | Total Eclipse | 08:05 | The Riddle Of Santa Catherina |
| 26 | Dorset Perception (Total Eclipse Remix)-House Version – Shp | Shpongle | 07:26 | Unusual Suspects |
| 27 | Magic Land | Sharigrama | 08:24 | Mexican Mushroom |
| 28 | Ground Luminosity (”Ott’s New Yoghurt Loom” Mix) | Entheogenic | 08:31 | Dialogue of the Speakers |
| 29 | Aranyanyara (Abakus Remix) | Entheogenic | 06:55 | Dialogue of the Speakers |
| 30 | Walking On Clouds | Flying White Dots | 05:19 | Into The Great Unknown |
| 31 | The Feeling Begins | Peter Gabriel | 03:59 | Passion – Music for “The Last Temptation of Christ” |
| 32 | Reptile Room (Rhythm Mix) | Pitch Black | 06:15 | Electronomicon |
| 33 | People On Hold | Cosma | 08:03 | Nonstop |
| 34 | Minimal Vertical | Cosma | 07:53 | Nonstop |
| 35 | South of the Line (Bluetech’s Electroid Excursion) | Pitch Black | 04:47 | Rhythm, Sound and Movement |
| Num. | Title | Artist | Time | BPM | Track | Release |
|---|---|---|---|---|---|---|
| 1 | Anthem | Gus Gus | 07:50 | 133.05 | 1 | Gus Gus Vs. T-World |
| 2 | The First Revelation – Eat Static | Eat Static | 10:47 | 96.00 | 1 | The Secret of the Crystal Skulls (part 2) |
| 3 | Asleep From Day – The Chemical Brothers | The Chemical Brothers | 04:51 | 63.00 | 1 | In The Air |
| 4 | Ethni-city | Shri | 03:07 | 140.00 | 9 | East Rain |
| 5 | People On Hold | Cosma | 08:03 | 142.00 | 6 | Nonstop |
| 6 | Freedom | Cosma | 08:15 | 140.00 | 3 | Nonstop |
| 7 | Purple | Gus Gus | 09:20 | 135.10 | 4 | Gus Gus Vs. T-World |
| 8 | Sweet Fine Crystaline | Protoculture | 08:03 | 143.00 | 2 | Circadians |
| 9 | Purple Floating | vibrasphere | 10:38 | 139.00 | 7 | Lime Structure |
| 10 | Demention | Hallucinogen | 07:17 | 134.00 | 1 | The Lone Deranger |
| 11 | Idi, Ya Budu / Come I Will (Dj Cosmonaut Breaks Dub) | Mumiy Troll | 06:22 | 131.00 | 2 | Mumiy Troll Remixes |
| 12 | Crystal Skulls (Western Rebel Alliance Remix) | Shpongle | 06:34 | 150.00 | 1 | Shpongle Remixed |
| 13 | The Seventh Revelation – Shpongle | Shpongle | 14:24 | 150.00 | 7 | The Secret of the Crystal Skulls (part 2) |
| 14 | Appa2 | Shri | 05:27 | 99.38 | 1 | East Rain |
| 15 | Rising Sun | Deep-Dive-Corp. | 06:16 | 102.00 | 2 | Freestyle Floating |
| 16 | Stop That | Kuba | 06:05 | 120.00 | 2 | How The Future Sounded |
| Num. | Title | Artist | Time | Release | Label |
|---|---|---|---|---|---|
| 1 | The Stones are not too busy | Solar Fields | 10:29 | Movements | |
| 2 | Flex | Pitch Black | 08:01 | Ape to Angel | |
| 3 | Khatmandu | Celtic Cross | 07:45 | Hicksville | |
| 6 | Ape to Angel | Pitch Black | 08:23 | Ape to Angel | |
| 7 | Hicksville | Celtic Cross | 07:37 | Hicksville | |
| 8 | Journey | Bombay Dub Orchestra | 06:33 | 3 Cities In Dub | |
| 9 | Elephant Machine | Younger Brother | 06:22 | The Last Days Of Gravity | |
| 11 | Stop That | Kuba | 06:05 | How The Future Sounded |
| Track | Time | Artist | Album |
|---|---|---|---|
| Teotihuacan (Pyramid of the Sun) | 6:48 | System 7 | Planet 7 |
| Symetric Lifes | 7:12 | H.U.V.A. Network | Distances |
| Ape to Angel | 8:23 | Pitch Black | Ape to Angel |
| Hicksville | 7:38 | Celtic Cross | Hicksville |
| Journey | 6:33 | Bombay Dub Orchestra | 3 Cities In Dub |
| Elephant Machine | 6:22 | Younger Brother | The Last Days Of Gravity |
| Harmonia (Deep Seed’s Beware of the Dubmonster mix) | 6:54 | Pitch Black | Rhythm, Sound and Movement |
| The random smiler | 10:07 | Pitch Black | Ape to Angel |
| Ghost Girl (Inédit) – Télépopmusik | 3:29 | Télépopmusik | In The Air |
| Poppy Hop – Ras Perez & Aldubb | 3:31 | Ras Perez & Aldubb | Dub Files 04 |
| Journey | 10:24 | Bombay Dub Orchestra | 3 Cities In Dub |
| Spooked | 11:07 | Tegma | Around the World in 80 Minutes |
| Londen | 3:24 | Celtic Cross | Hicksville |
| Mundis Imaginatus | 7:49 | Celtic Cross | Hicksville |
| Darshannon | 6:11 | Celtic Cross | Hicksville |
| Flex | 8:01 | Pitch Black | Ape to Angel |
| Stop That | 6:05 | Kuba | How The Future Sounded |
| Worm Hole Blues | 11:58 | Machine Love | Atomic Power Pak |
| Khatmandu | 7:45 | Celtic Cross | Hicksville |
| Teotihuacan (Pyramid of the Sun) | 6:48 | System 7 | Planet 7 |
| Track | Time | Artist | Album |
|---|---|---|---|
| Evil & Harm | 6:04 | Younger Brother | A Flock of Bleeps |
| Tribal Dancer | 9:27 | Tegma | Around the World in 80 Minutes |
| Monsoon Malabar (Dub Remix) | 8:04 | Bombay Dub Orchestra | 3 Cities In Dub |
| Arabian Eyes | 4:32 | Mazachigno | Desert Grooves 3 |
| Monsoon Malabar | 7:24 | Bombay Dub Orchestra | 3 Cities In Dub |
| Freak Controle | 6:36 | Kuba | How The Future Sounded |
| Teotihuacan (Pyramid of the Sun) | 6:48 | System 7 | Planet 7 |
| Drums of Africa | 9:11 | Tegma | Around the World in 80 Minutes |
| Three monks with bowls and cymbals | 2:14 | Buddhist Monks of Maitri Vihar Monastery | Tibetan Mantras & Chants |
| Proton/Electron | 6:57 | Carbon Based Lifeforms | World Of Sleepers |
| But Your Dreams May Not | 6:40 | Kuba | How The Future Sounded |
| Journey | 10:24 | Bombay Dub Orchestra | 3 Cities In Dub |
| Stop That | 6:05 | Kuba | How The Future Sounded |
| Desert Tale | 8:08 | Tegma | Around the World in 80 Minutes |
| the ultimate traffic report | 2:56 | joe frank | somewhere out there |
| Evil & Harm | 6:04 | Younger Brother | A Flock of Bleeps |
| Mumtaz (DJ Drez Jahta Mix) | 4:21 | Bombay Dub Orchestra | Bombay Dub Orchestra Remixed EP |
| Wood Is Good | 6:33 | Kuba | How The Future Sounded |
| Junoon | 5:17 | Bombay Dub Orchestra | 3 Cities In Dub |

